发布时间:2021-09-23 10:52:23 {{ caseViews }} {{ caseCollects }}
设计亮点
6 米镜面墙打造超现实空间,神经漫游与非现实连线,视觉实验创作。

除开网络云端,密室是生长出的另一个虚拟世界,像迷幻梦境,个体的意识被短暂抽离,肉体离开母体去主宰和探索另一个世界。梦境假如没了前戏,在现实与非现实之间快速切换,似乎太假,而梦,太容易醒来……

Apart from the network cloud, the secret room is another virtual world that grows, like a psychedelic dream, where the individual’s consciousness is temporarily drawn away, and the physical body leaves the mother to dominate and explore another world. If there is no foreplay in the dream, the fast switching between reality and unreality seems too fake, and dreams are too easy to wake up…

▼迷幻梦境,psychedelic dream ©李恒

用简单的规则渲染空间的氛围,密室逃脱空间的绝妙之处,在我们看来:“是一种短暂逃脱现实的,与非现实连线的神经漫游。” 而我们自己更愿意称其为一次视觉实验创作,「神经漫游」就是入戏的关键词,在这场戏中,不知道自己是醒着还是在梦中……

To render the atmosphere of the space with simple rules, the wonderful part of the escape room space, in our opinion: “It is a kind of nerve wandering that temporarily escapes reality and connects with the unreality.” And we prefer to call it a visual experiment creation, “neural roaming” is the key word to enter the play. In this scene, I don’t know if I am awake or in a dream…

▼轴测分解图,axon exploded ©Y·Design言述设计

神经漫游的起点,从双脚踏入神秘的银色隧道开始,超现实的审美气质扑面而来,隧道周围硬朗金属加上穹顶透镜面材质,佐以若有若无的边际光,散发着中性且冷凝的空间感。颅内荷尔蒙一触即发,大脑开始接收来自非现实的脉冲信号,浓郁隐秘气息中,放佛时空错置,让人产生分身错觉。

The starting point of the nerve roaming starts from stepping into the mysterious silver tunnel with both feet, and the surreal aesthetic temperament rushes to the face. The tough metal around the tunnel and the lens surface material of the dome are complemented by the marginal light, which exudes neutrality. And the condensed sense of space. As soon as the hormones in the skull are triggered, the brain begins to receive impulse signals from unreality. In the rich and secretive aura, the time and space of Buddha is misplaced, giving people the illusion of a clone.

▼俯瞰:银河长廊,top view: Galaxy Promenade ©李恒

窗口形态的前台,将视线聚焦到中庭,前台设计在满足功能需求情况下,加重了戏剧气息,而「询问处」的接待员,就是本场密室设置的首位NPC,玩家通过窗口对话,与非现实连线。

The front desk in the form of a window focuses the attention on the atrium. The front desk is designed to meet the functional requirements and adds to the dramatic atmosphere. Reality connection.

▼入口,entrance ©李恒

▼问讯处,front desk ©李恒

继续转身,遇见极其迷人的BDO*(*指巨大沉默物体,作为精神内核)——6米镜面网状螺旋梯。

Continue to turn around and meet the extremely fascinating BDO* (*refers to a huge silent object as a spiritual core)-a 6-meter mirror mesh spiral ladder.

▼BDO*装置,BDO* installation ©李恒

▼6米镜面网状螺旋梯,6-meter mirror mesh spiral ladder ©李恒

▼局部视角,partial view ©李恒

有人说:世界悬于一线,那根线就是人们的意识。我们收集无数玩家大脑序列中的“线”,重组浓缩为此空间最重要的精神堡垒,并且刻意把这里设计成每位玩家的必经之地,将解密的仪式感拉满。通过穹顶的镜面的映射,营造模糊边界,彷佛与非现实相连,延伸出无法计算的意识可能,钢丝网错落交织,空隙处给大脑预留出足够的呼吸空间,任意生长狂欢……碰撞出深邃的想象空间。

Some people say: The world is suspended by a thread, and that thread is people’s consciousness. We collect the “lines” in the brain sequences of countless players, reorganize and condense them into the most important spiritual fortress in this space, and deliberately design this place as a place that every player must pass through to fill up the ritual sense of decryption. Through the mirror mapping of the dome, a fuzzy boundary is created, as if connected to the unreality, extending the possibility of incalculable consciousness. The steel mesh is staggered and intertwined, and the gaps leave enough breathing space for the brain to grow and revel at will… Imagination space.

▼装置入口,entrance ©李恒

▼装置内部,internal space ©李恒

▼平台,landing ©李恒

▼装置旁的空间,space next to installation ©李恒

▼装置细部:钢丝网错落交织,details: steel mesh is staggered and intertwined ©李恒

在玩家进入密室前的最后一条路径,我们启动了「保护机制」:分散动线,通过轴门屏风的切换自然进入到游戏区,独立的回廊设计,让玩家在体验过程中不会与别组相遇,规避了还未入戏就已出戏的体验风险。

▼轴门屏风,pivot door screen ©李恒

▼隐秘回廊,Secret Corridor ©李恒

剧本完结,时空的开关再次被触发,漫游到此,现实召唤。你在漫游与现实中来回游走,到底哪一个才是真实的自己?或许你的灵魂还在剧情中尚未出戏,或许你对角色扮演继续上瘾,没有关系,探索,是人类最重要的解密任务。其实日常点滴无不是是一场又一场的大型密室现场,沉浸的去感受周遭吧,认真入戏才能破局。

At the end of the script, the time-space switch is triggered again, roaming here, reality calls. You are walking back and forth between roaming and reality, which one is your true self? Maybe your soul is still in the plot and has not yet played a role, maybe you continue to be addicted to role-playing, it doesn’t matter, exploration is the most important deciphering task of mankind. In fact, every day is the scene of a large secret room one after another. You can feel the surroundings immersedly, and you can break the game by being serious.

▼沉浸式体验,immersive experience ©李恒

▼项目更多图片

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镜面迷宫 | 探寻虚拟与现实的边界
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