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盲
2013
动画(时长8’ 30”), 画幅700*500mm
墙之潜随者 讲述的是三个人物寻找建筑本质的旅程。经历了从城市地标到迷墙的艰辛旅程,迎接漫游者们的是一片茫然的空白。这片空白不仅模糊了他们继续追寻的希冀,更使他们对自己的真实意图产生了怀疑。
延续了之前墙之潜随者的情节,盲以第一人称的视角讲述了剧中人物原本为寻求答案,却被空白的墙洗刷的更茫然的故事。当漫游者们被迷墙所震撼,被这绝对的白色形体消除了记忆和认知,他们再也无法分辨他们见到的是关于过去的记忆,或是将来途中的未知可能。走过荒凉的景色,漫游者们面对着二分的方向选择:要么走向充满未知、茫然和抽象追忆的迷墙;要么去往即使在远处也可被认知的定义明确的城市标志物。一旦被拖入了令人催眠的符号的清晰性,主人公们便在“图集”(城市的名字)中隐退了——消失在由四座金字塔俯瞰的无法辨识的城市迷宫之中。其中一座金字塔包含着漫游者们即将发现却又不愿遇见的东西——他们最后的旅程。
与墙之潜随者相似, 盲是一部透视建筑中虚构潜意识的射线成像。采用Jan Garbarek, Eberhard Weber , Agnes Buen Garnås, Rainer Brüninghaus, Naná Vasconcelos的音乐作品作为建筑叙事的背景,本次的作品以十二个章节/合成影像,描绘了寻找建筑意义的旅程。作品中的画面围绕着虚构图景徐徐展开,唤起观者对符号与意义的新的盲感。
Animation (Duration 8’ 30”), Photomontage 700 x 500mm 2013
Blindness is the second installment of the trilogy of animated architectural narratives created by WAI Architecture Think Tank (Cruz Garcia & Nathalie Frankowski) to explore the essence of architecture.
Wall Stalker narrated the journey of three characters in search of the essence of architecture. After an exhausting odyssey from a city of icons to a mysterious wall, the wanderers were confronted with a blinding whiteness that not only blurred their hope to find what they were looking for, but put in question their true intentions.
Continuing where Wall Stalker left, the plot is resumed after the characters (now on a first person point of view) are washed in the whiteness of the wall they initially came to see in their search for answers. Once stricken by a white form of agnosia resulting from the purging experience of the mystical wall, the characters are unable to tell if what they think they see is either a memory of times past or unknown possibilities of new paths to be taken. Going through desolated landscapes, the characters face a dichotomy on which path to take: if the one that points to the uncertain abstraction reminiscing of the wall that left them confused or if to the clearly defined urban iconography that can be recognized in the distance. Once drawn by the hypnotizing sharpness of symbolism, the protagonists are sequestered inside Atlas, an urban maze of unremarkable buildings overlooked by four pyramidal monoliths, one of them containing what will make the wanderers discover—against their will—the last part of their journey.
Like Wall Stalker, Blindness is a graphic radiography of the fictional subconscious of architecture. This time using pieces from Jan Garbarek, Eberhard Weber , Agnes Buen Garnås, Rainer Brüninghaus, and Naná Vasconcelos as acoustic landscape the architectural narrative is built once again around twelve chapers / photomontages that depict a journey to find meaning in architecture. The images evolve around fictional landscapes that evoke a new kind of blindness of symbolism and meaning.
▼Agnosia version
▼Derriere le mur les formes
▼the window
▼hardcorist oasis
▼Memoria
▼A Long Road
▼Dichotomy
▼Walled City
▼Inside the Wall the City
▼Absolute Architecture Absolute City
▼Monumento Memento Monstrum
▼Trapped
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